My Faults My Own

Any human’s death diminishes me,

because I am involved in humankind.

IN  WHICH Ross Rheingans-Yoo—a sometime economist, artist, trader, expat, poet, EA, and programmer—writes on things of int­erest.

Reading Feed (last update: July 5)

A collection of things that I was glad I read. Views expressed by linked authors are chosen because I think they’re interesting, not because I think they’re correct, unless indicated otherwise.


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Blog: Don't Worry About the Vase | Spoiler-Free Review: Witcher 3: Wild Hunt (plus a Spoilerific section)

Blog: Popehat | The Fourth of July [rerun]

Blog: Tyler Cowen @ Bloomberg View | The NBA’s Reopening Is a Warning Sign for the U.S. Economy — "If so many NBA players are pondering non-participation, how keen do you think those workers — none of whom are millionaire professional athletes — are about returning to the office?"

Comic: SMBC | Saturday Morning Breakfast Cereal - Holism


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Blog: Market Design | Job market technology is diffusing slowly through the armed forces

Blog: Marginal Revolution | Tales from Trinidad barter

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October 24 Bucket o' Links: Really Awesome Things Edition

This week's links are related by all being really aweseome, or...something? I should really have words with the version of me that comes up with BoL titles at some point.

In any case, this week has a lot of things I'm planning to write more about soon -- namely, 3 (after I see it in theaters), 4 (tomorrow), 5 (in November), and 6 (at some point); look for them on this blog!

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The only thing I have to say about #GamerGate is: Felicia Day, who is a person you know of if you were a nerd who grew up with the internet, has a really nice post on her own blog entitled "The Only Thing I Have to Say about Gamer Gate". For those of you less plugged into the internet gaming community, #GamerGate is more or less a whole lot of uproar by some sexist gamers who are angry that it's not okay in this day and age to be a sexist gamer. Writes Day:

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Who's Swinging the Sword?

On the recommendation of a friend, I recently purchased the game Child of Light.

This is the sort of game that I like to point out when people say that video games aren't art. The visuals are beautiful, the soundtrack is gorgeous, the entire thing is told as a tongue-in-cheek nursery rhyme (that's not above poking fun at itself at times), and the story is as compelling as any good fairytale. If indie-style sword-and-sorcery turn-based combat is your thing, you definitely won't regret dropping $15 on this game.

But that's not what I really wanted to talk about today. There's something really great about this game that I didn't really notice until a few hours in: (okay, there's a lot of neat things that reveal themselves only later, but...) The sword-swinging, spell-slinging protagonist is a girl.


Okay, let's back up and talk about female heroes in the fantasy and sci-fi. I'm going to skip around a lot, but that's because I'm trying to make a point, and I'm writing a

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