IN  WHICH Ross Rheingans-Yoo—a sometime artist, economist, poet, trader, expat, EA, and programmer—writes on things of int­erest.

# Reading Feed (last update: March 17)

A collection of things that I was glad I read. Views expressed by linked authors are chosen because I think they're interesting, not because I think they're correct, unless indicated otherwise.

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Blog: Marginal Revolution | The rise of the temporary scientist — relevant to my interests, naturally.

Blog: Marginal Revolution | Has the Tervuren Central African museum been decolonized? — "In a word, no. They shut the place down for five years and spent $84 million, to redesign the displays, and what they reopened still looks and feels incredibly colonial. That’s not an architectural complaint, only that the museum cannot escape what it has been for well over a century..." Neat: Submarine Cable Map ### (15) READ MORE # October 24 Bucket o' Links: Really Awesome Things Edition This week's links are related by all being really aweseome, or...something? I should really have words with the version of me that comes up with BoL titles at some point. In any case, this week has a lot of things I'm planning to write more about soon -- namely, 3 (after I see it in theaters), 4 (tomorrow), 5 (in November), and 6 (at some point); look for them on this blog! 1 The only thing I have to say about #GamerGate is: Felicia Day, who is a person you know of if you were a nerd who grew up with the internet, has a really nice post on her own blog entitled "The Only Thing I Have to Say about Gamer Gate". For those of you less plugged into the internet gaming community, #GamerGate is more or less a whole lot of uproar by some sexist gamers who are angry that it's not okay in this day and age to be a sexist gamer. Writes Day: READ MORE # Who's Swinging the Sword? On the recommendation of a friend, I recently purchased the game Child of Light. This is the sort of game that I like to point out when people say that video games aren't art. The visuals are beautiful, the soundtrack is gorgeous, the entire thing is told as a tongue-in-cheek nursery rhyme (that's not above poking fun at itself at times), and the story is as compelling as any good fairytale. If indie-style sword-and-sorcery turn-based combat is your thing, you definitely won't regret dropping$15 on this game.

But that's not what I really wanted to talk about today. There's something really great about this game that I didn't really notice until a few hours in: (okay, there's a lot of neat things that reveal themselves only later, but...) The sword-swinging, spell-slinging protagonist is a girl.

Okay, let's back up and talk about female heroes in the fantasy and sci-fi. I'm going to skip around a lot, but that's because I'm trying to make a point, and I'm writing a